25#ifndef ACTIONTRANSITION_H
26#define ACTIONTRANSITION_H
28#include <QSignalTransition>
The state (in a state machine point of view) corresponding to the current processed action.
Definition: ActionState.h:48
This class handle a transition between two states (including previous/next buttons).
Definition: ActionTransition.h:59
QPushButton * myButton
the button that controls this transition
Definition: ActionTransition.h:97
QTime * startTime
Keep track of time (needed for the log)
Definition: ActionTransition.h:94
bool isNamed(QString) const
Check the name of the transition (i.e. text of the button)
Definition: ActionTransition.cpp:148
QStringList componentsToForceClose
list of the components' name that should be closed even if they are modified
Definition: ActionTransition.h:88
QTextStream * logStream
local pointer to the log stream
Definition: ActionTransition.h:91
void onTransition(QEvent *e) override
called during the transition
Definition: ActionTransition.cpp:43
QMap< QString, QString > componentsToClose
Map containing all the name/type of the components to be closed during the transition.
Definition: ActionTransition.h:85
bool applyPreviousAction
should the action be applied during the transition (default set to true)
Definition: ActionTransition.h:82
void addComponentToClose(QString compName, QString compType, bool force=false)
add a component's name and type to the list of component to close during the transition.
Definition: ActionTransition.cpp:153
void autoNext()
programmatically activate the transition (during autoNext), i.e. call "click" on the button
Definition: ActionTransition.cpp:161
ActionTransition(QPushButton *sender, const char *signal, QState *sourceState=nullptr, bool applyPreviousAction=true, QTextStream *logStream=nullptr)
constructor: takes at least the state and signal considered for the transition
Definition: ActionTransition.cpp:36